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Designing and Prototyping

July 30, 2010 // 0 Comments

Designing  and prototyping is a big part of creating great software applications. Skimping on the design step in hope of shortening the development cycle is a typical [...]

iPhone programming books

July 14, 2010 // 0 Comments

“What do I need to get started?” This is the question we get most often from readers regarding iPhone development. The answer is pretty simple: an Intel-based [...]

TapWorthy apps: Emerald Sequoia

July 8, 2010 // 0 Comments

The App Store has a huge collection of timer apps, clock apps, and apps which count down in every imaginable way. We use them all the time, but we usually don’t [...]

TapWorthy

July 7, 2010 // 0 Comments

t was 1994 and the world had just been introduced to the Newton MessagePad. The Newton was a handheld personal digital assistant (PDA) which was supposed to help you [...]

Finished with Chapter 6

July 1, 2010 // 0 Comments

It has been a while since we updated our progress with the HeadFirst iPhone Development guide. We have been working through the examples from Chapter 4 through Chapter 6. [...]

eBook Publishing

March 30, 2010 // 0 Comments

ePublishing on the iPod has never been all that attractive to us. The screen was too small for creating interesting layouts for the kinds of stuff we would want to publish. [...]

Just how many apps are out there?

March 19, 2010 // 0 Comments

Recently, we stated that companies like Google and HTC won’t be able to make up the difference in the amount of apps available (compared to those available in the [...]

No Flash

March 15, 2010 // 0 Comments

Flash, Adobe’s proprietary technology, is not supported on the iPhone, and neither will it be on the iPad. This lack of Flash support has been quite the topic of [...]

HeadFirst iPhone Development: Chapter 3

February 19, 2010 // 0 Comments

Today  we signed up for a test account on Twitter so we could test out the code for sending the tweets from the InstaTwit app to Twitter.com. Everything worked like a charm [...]

HeadFirst iPhone Development: Chapter 3

February 10, 2010 // 0 Comments

Memory  management was a hot topic in computer science…20 years ago. The need to understand this area was made less important because most of today’s [...]
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